Last Updated 2/15/2000
Sections included in this document:
- Sales
- System and Software Requirements
- Windows Interoperability
- Civ:CTP Demo
- Installation
- Game Updates
- Display Issues
- Music and Sound
- Network Game Play
- Game Play
- Errors
- Contact Us
Sales
- How much does the game cost?
- How much does the game cost outside of the US?
- How can I order or buy the game?
- Will there be a demo version?
- Will I be able to buy an "upgrade" to the Linux version if I buy the Windows version?
System and Software Requirements
- What are the system requirements for the game? How do the requirements compare to the Windows version?
- Does the game use 3D acceleration?
- In what environment does the game run? Does it run in X or from the console with SVGALIB?
- Can the game be played on all versions of Linux? Libraries?
- Can I play the game on FreeBSD with Linux emulation?
- Will you be offering support for PPC and Alpha platforms?
- Does the game support esound?
- I've heard about some problems with Loki games and the new SBLive! cards from Creative Labs. Am I going to be able to use my Live! card with Civ:CTP?
- Does the game fully support X-Windows? Would I be able to run the Linux game using an X-term on a Windows machine?
- Does the game run from the CD?
Windows Interoperability
- Are the Windows and Linux versions save game compatible? Are my Windows saved games playable on the Linux version, and vice versa?
- Can I play multiplayer under Windows against my buddy that is playing Civ:CTP for Linux?
- Would it be technically possible to use the Windows Civ:CTP CD and then download the Linux binaries?
Civ:CTP Demo
- Where can I get the Civ:CTP demo version?
- What are the system requirements? Any different than the requirements for the commercial version?
- How do I install the demo? Any tricks?
- Any known problems with the demo?
- Is the demo supported at all?
Installation
- How do I install the game?
- Why won't the install.sh script run?
- What's wrong with the symlinks?
- Do I have to log in as root to install?
- How do I install custom maps?
- When I try to install the PPC patch, it doesn't work. I get a bunch of 'file already modified' error messages. What's wrong?
- After I install the game, it won't start, and gives me a 'Segmentation Fault' error. I can't run the game at all.
- How do I set my path so that it can access the game directory?
Game Updates
- Where can I download the update patches?
- How do I apply the most recent update?
- I have the European version of the game. Why can't I upgrade to 1.1?
- Why can't I load my 1.0 save game files after upgrading to 1.1?
- Will 1.1 save games be compatible across the three platforms (Alpha, PPC, x86)?
- Are you going to release a 1.2 update also?
- Argh! I upgraded to 1.2, and now the game crashes on startup!
- I get parsing errors (ie "command not foundish.sh") when I try to run the update script.
- When I run the script, it starts uncompressing, and then dies with: "./upgrade: No such file or directory" and gives error code #126.
Display Issues
- With the 1.2 patch, CivCTP has focus and is the active window at all times. As far as I can see, there is no way to take focus away from CivCTP now.
- How do I get Civ:CTP to run fullscreen?
- How can I get the game to play fullscreen if I'm not logged in as root?
- When I try to scroll with the mouse, I have to position it right at the edge of the screen or it won't work. Is this a window manager problem? Anything I can do?
- Does the game have GNOME or KDE support (adding itself to task bars, etc)?
- How can I iconify the game and have it run in the background?
- How can I change my screen size?
- How can I maximize graphics speed when running the game?
Music and Sound
- The sound effects work, but why won't the music play from the CD?
- If I have a music CD in when I start the game, the music CD will start to play. If I pull up a CD player app and stop it, it keeps restarting. How do I stop this?
- How come I don't hear any sound?
- I have multiple CD-ROMs. How do I tell the game which one to use?
- Is there a workaround for the SoundBlaster Live! crashes?
- Your system requirements mention that Esound works, but I use KDE. Will the game work with the K sound daemon?
Network Game Play
- How do I chat in a network game?
- How do I play a network game through a Linux Masquerading firewall?
- Do the computers have to be on the same subnet to play networked games of CivCTP?
- Is there a way to tell the game a specific IP address to connect to? How are the connections made?
- If I'm blocking UDP traffic, what ports do I need to open up to play Civ:CTP over my lan?
- On a multihomed host, how do I tell the game which interface to use?
- Is there a way that I can run my own game server, or do I have to use the established Internet servers?
- If I use an internet server to connect two machines that are pretty close together (say on different subnets of the same network), won't that cause a lot of delay?
- Can I play a multiplayer game without being on a network?
- Does the game support email games?
Game Play
- Does the game have a map/scenario editor?
- How do I load games from the pre-designed maps available from your site and Activision's web site?
- Can I submit maps that I've designed myself to you so that others can download them?
- How do I load units onto space planes?
- Once I get a phantom unit into space, how do I get it back down?
- How do I attack a city that's on a small (one square) island?
- Why does the game crash when I try to attack a city with a paratrooper?
- Where can I get more game tips?